#ifndef HG_ROTATE_H #define HG_ROTATE_H #include "tx_platform.h" #include "list.h" #include "dev.h" #include "hal/rotate.h" struct hgrotate { struct rotate_device dev; uint32 hw; uint32 opened:1, use_dma:1; }; int32 hgrotate_attach(uint32 dev_id, struct hgrotate *rotate); #endif