/*************************************************************************************** 这个主要是预览,通过scale3_msi将dvp/csi数据scale到对应的分辨率作为数据流发送出去 然后lcd_msi需要接收对应的数据去显示 这里只是产生对应数据流,数据用途实际需要终端流(比如lcd流)接收后去处理 S_PREVIEW_SCALE3 ----> R_VIDEO_P0(320x180) (scale3) (lcd_video_p0) ***************************************************************************************/ #include "lvgl/lvgl.h" #include "lvgl_ui.h" #include "stream_frame.h" #include "keyWork.h" #include "keyScan.h" #include "lib/heap/av_heap.h" #include "lib/heap/av_psram_heap.h" #include "record/avi_record_msi.h" //data申请空间函数 #define STREAM_MALLOC av_psram_malloc #define STREAM_FREE av_psram_free #define STREAM_ZALLOC av_psram_zalloc //结构体申请空间函数 #define STREAM_LIBC_MALLOC av_malloc #define STREAM_LIBC_FREE av_free #define STREAM_LIBC_ZALLOC av_zalloc #define LV_OBJ_AVI_RECORD_FLAG LV_OBJ_FLAG_USER_1 extern lv_indev_t * indev_keypad; extern lv_style_t g_style; struct avi_record_ui_s { lv_group_t *last_group; lv_obj_t *base_ui; lv_group_t *now_group; lv_obj_t *now_ui; struct msi *s; uint32_t record_time; }; static uint32_t self_key(uint32_t val) { uint32_t key_ret = 0; if(val > 0) { if((val&0xff) == KEY_EVENT_SUP) { switch(val>>8) { case AD_UP: key_ret = LV_KEY_PREV; break; case AD_DOWN: key_ret = LV_KEY_NEXT; break; case AD_LEFT: key_ret = 'q'; break; case AD_RIGHT: key_ret = 'e'; break; case AD_PRESS: key_ret = LV_KEY_ENTER; break; default: break; } } } return key_ret; } static void avi_record_end_callback(void *user_priv) { struct avi_record_ui_s *ui_s = (struct avi_record_ui_s *)user_priv; lv_obj_clear_flag(ui_s->now_ui, LV_OBJ_AVI_RECORD_FLAG); } static void start_avi_record_ui(lv_event_t * e) { uint32_t *ret = NULL; int32_t c = *((int32_t *)lv_event_get_param(e)); struct avi_record_ui_s *ui_s = (struct avi_record_ui_s *)lv_event_get_user_data(e); if(c == LV_KEY_ENTER) { if(!lv_obj_has_flag(ui_s->now_ui,LV_OBJ_AVI_RECORD_FLAG)) { lv_obj_add_flag(ui_s->now_ui, LV_OBJ_AVI_RECORD_FLAG); #if AUDIO_EN ret = avi_record_msi_init(1280, 720, 30, 8000, 60*1, avi_record_end_callback, ui_s); #else ret = avi_record_msi_init(1280, 720, 30, 0, 60*1, avi_record_end_callback, ui_s); #endif if (!ret) { lv_obj_clear_flag(ui_s->now_ui, LV_OBJ_AVI_RECORD_FLAG); } } else { //已经在录像了 os_printf("%s already running\n",__FUNCTION__); } } } static void exit_avi_record_ui(lv_event_t * e) { int32_t c = *((int32_t *)lv_event_get_param(e)); if(c == 'q') { struct avi_record_ui_s *ui_s = (struct avi_record_ui_s *)lv_event_get_user_data(e); lv_indev_set_group(indev_keypad, ui_s->last_group); lv_obj_clear_flag(ui_s->base_ui, LV_OBJ_FLAG_HIDDEN); lv_group_del(ui_s->now_group); ui_s->now_group = NULL; avi_record_msi_deinit(); msi_destroy(ui_s->s); //关闭VIDEO P0的使能,释放占住的scale3的fb msi_cmd(R_VIDEO_P0, MSI_CMD_LCD_VIDEO, MSI_VIDEO_ENABLE, 0); lv_obj_del(ui_s->now_ui); set_lvgl_get_key_func(NULL); } } //进入预览的ui,那么就要创建新的ui去显示预览图了 static void enter_avi_record_ui(lv_event_t * e) { set_lvgl_get_key_func(self_key); struct avi_record_ui_s *ui_s = (struct avi_record_ui_s *)lv_event_get_user_data(e); lv_obj_add_flag(ui_s->base_ui, LV_OBJ_FLAG_HIDDEN); lv_obj_t *ui = lv_obj_create(lv_scr_act()); ui_s->now_ui = ui; lv_obj_add_style(ui, &g_style, 0); lv_obj_set_size(ui, LV_PCT(100), LV_PCT(100)); //绑定流到Video_P0显示 ui_s->s = scale3_msi(S_PREVIEW_SCALE3); if (ui_s->s) { msi_add_output(ui_s->s, NULL, R_VIDEO_P0); msi_cmd(R_VIDEO_P0, MSI_CMD_LCD_VIDEO, MSI_VIDEO_ENABLE, 1); ui_s->s->enable = 1; } lv_group_t *group; group = lv_group_create(); lv_indev_set_group(indev_keypad, group); lv_group_add_obj(group, ui); ui_s->now_group = group; lv_obj_add_event_cb(ui, start_avi_record_ui, LV_EVENT_KEY, ui_s); lv_obj_add_event_cb(ui, exit_avi_record_ui, LV_EVENT_KEY, ui_s); } lv_obj_t *avi_record_ui(lv_group_t *group,lv_obj_t *base_ui) { struct avi_record_ui_s *ui_s = (struct avi_record_ui_s*)STREAM_LIBC_ZALLOC(sizeof(struct avi_record_ui_s)); ui_s->last_group = group; ui_s->base_ui = base_ui; lv_obj_t *btn = lv_list_add_btn(base_ui, NULL, "avi_record_ui"); lv_group_add_obj(group, btn); lv_obj_add_event_cb(btn, enter_avi_record_ui, LV_EVENT_PRESSED, ui_s); return btn; }