#ifndef __DEBUG_LOG_STREAM_H #define __DEBUG_LOG_STREAM_H #include "basic_include.h" #include "lib/multimedia/msi.h" #include "lib/heap/av_heap.h" #include "lib/heap/av_psram_heap.h" #include "stream_frame.h" struct dbg_log_s { struct os_work work; struct msi *s; struct framebuff *fb; //当前的data_s struct fbpool tx_pool; uint32_t offset; //当前数据的偏移,最大值是cache_data_size }; void hgprntf_debug_log_msi(void *priv, char *str, int32 len); void *dbg_log_msi(const char *host_name); #endif