#include "basic_include.h" #include "csi_kernel.h" #include "lib/multimedia/msi.h" #include "lib/multimedia/framebuff.h" #include "lib/audio/audio_code/audio_code.h" #include "alaw_code.h" #define MAX_ALAW_ENCODE_RXBUF 4 #define MAX_ALAW_ENCODE_TXBUF 4 struct alaw_encode_struct { struct fbpool tx_pool; struct os_event event; struct msi *msi; struct msi *src_msi; void *task_hdl; uint8_t destroy_self; uint8_t next_status; uint8_t current_status; uint8_t enc_buf[1024]; uint32_t samplerate; AUDIO_INFO audio_info; }; static void alaw_encode_thread(void *d) { uint8_t clear_finish = 1; uint8_t *send_data = NULL; int16_t *recv_data = NULL; int32_t enc_bytes = 0; int32_t ret = 0; uint32_t data_len = 0; uint32_t clear_flag = 0; struct framebuff *send_frame_buf = NULL; struct framebuff *recv_frame_buf = NULL; struct alaw_encode_struct *s = (struct alaw_encode_struct *)d; AUCODE_HDL *alaw_enc = NULL; s->msi->enable = 1; msi_get(s->msi); alaw_enc = audio_coder_open(ALAW_ENC, s->samplerate, 1); if (alaw_enc == NULL) goto alaw_encode_thread_end; while(1) { os_event_wait(&s->event, coder_clear_event, &clear_flag, OS_EVENT_WMODE_OR | OS_EVENT_WMODE_CLEAR, 0); if(clear_flag & coder_clear_event) { clear_flag = 0; clear_finish = 0; } if(s->next_status == AUCODEC_PAUSE) { if(s->current_status == AUCODEC_RUN) { audio_coder_close(alaw_enc); alaw_enc = audio_coder_open(ALAW_ENC, s->samplerate, 1); if (alaw_enc == NULL) goto alaw_encode_thread_end; } s->current_status = AUCODEC_PAUSE; } recv_frame_buf = msi_get_fb(s->msi, 0); if(recv_frame_buf) { if(s->audio_info.nsamples == 0) { s->audio_info.nsamples = recv_frame_buf->len / 2; s->audio_info.time_interval = s->audio_info.nsamples * 1000 / s->samplerate; s->audio_info.samplerate = s->samplerate; } if(clear_finish == 0) { goto alaw_encode_frame_end; } if(s->next_status == AUCODEC_PAUSE) { goto alaw_encode_frame_end; } else { s->current_status = AUCODEC_RUN; recv_data = (int16_t*)recv_frame_buf->data; data_len = recv_frame_buf->len; enc_bytes = audio_encode_data(alaw_enc, (int16_t*)recv_data, data_len/2, s->enc_buf); send_frame_buf = fbpool_get(&s->tx_pool, 0, s->msi); if(send_frame_buf) { send_frame_buf->data = (uint8_t*)ALAW_CODE_MALLOC(enc_bytes); if(!send_frame_buf->data) { ALAW_INFO("alaw encode malloc send_frame_buf->data fail!\n"); msi_delete_fb(s->msi, send_frame_buf); send_frame_buf = NULL; goto alaw_encode_frame_end; } send_data = send_frame_buf->data; os_memcpy(send_data, s->enc_buf, enc_bytes); send_frame_buf->len = enc_bytes; send_frame_buf->mtype = F_AUDIO; send_frame_buf->time = recv_frame_buf->time; send_frame_buf->priv = &(s->audio_info); ret = msi_output_fb(s->msi, send_frame_buf); ALAW_DEBUG("alaw encode send framebuff:%p,ret:%d\r\n",send_frame_buf,ret); send_frame_buf = NULL; } } alaw_encode_frame_end: ALAW_DEBUG("alaw encode delete framebuff:%p,len:%d,\r\n",recv_frame_buf,recv_frame_buf->len); msi_delete_fb(s->msi, recv_frame_buf); recv_frame_buf = NULL; } else { if(clear_finish == 0) { clear_finish = 1; os_event_set(&s->event, coder_clear_finish_event, NULL); } os_sleep_ms(1); } if(s->next_status == AUCODEC_EXIT) { s->current_status = AUCODEC_EXIT; goto alaw_encode_thread_end; } } alaw_encode_thread_end: if(alaw_enc) audio_coder_close(alaw_enc); os_event_set(&s->event, coder_exit_event, NULL); while((s->next_status != AUCODEC_EXIT) && (s->destroy_self == 0)) { s->current_status = AUCODEC_END; os_sleep_ms(5); } if(s->src_msi) { msi_del_output(s->src_msi, NULL, s->msi->name); s->src_msi = NULL; } if(s->next_status != AUCODEC_EXIT) msi_destroy(s->msi); msi_put(s->msi); } static int32_t alaw_encode_msi_action(struct msi *msi, uint32_t cmd_id, uint32_t param1, uint32_t param2) { int32_t ret = RET_OK; struct alaw_encode_struct *alaw_encode_s = (struct alaw_encode_struct*)(msi->priv); switch(cmd_id) { case MSI_CMD_AUCODER: { ret = RET_ERR; if(alaw_encode_s) { uint32_t cmd_self = (uint32_t)param1; switch(cmd_self) { case MSI_AUCODER_PAUSE: { if(alaw_encode_s->current_status == AUCODEC_RUN) { alaw_encode_s->next_status = AUCODEC_PAUSE; } ret = RET_OK; break; } case MSI_AUCODER_CONTINUE: { if(alaw_encode_s->current_status == AUCODEC_PAUSE) { alaw_encode_s->next_status = AUCODEC_RUN; } ret = RET_OK; break; } case MSI_AUCODER_GET_STATUS: { *((uint32_t*)param2) = (uint32_t)(alaw_encode_s->current_status); ret = RET_OK; break; } case MSI_AUCODER_CLEAR_STREAM: { os_event_set(&alaw_encode_s->event, coder_clear_event, NULL); os_event_wait(&alaw_encode_s->event, coder_clear_finish_event, NULL, OS_EVENT_WMODE_OR | OS_EVENT_WMODE_CLEAR, osWaitForever); ret = RET_OK; break; } case MSI_AUCODER_SET_SRCMSI: { if(alaw_encode_s->src_msi) { msi_del_output(alaw_encode_s->src_msi, NULL, msi->name); } alaw_encode_s->src_msi = NULL; ret = msi_add_output((struct msi*)param2, NULL, msi->name); if(ret == RET_OK) { alaw_encode_s->src_msi = (struct msi*)param2; } break; } case MSI_AUCODER_DEINIT: { msi_destroy(msi); ret = RET_OK; break; } default: break; } } break; } case MSI_CMD_TRANS_FB: { ret = RET_ERR; struct framebuff *frame_buf = (struct framebuff *)param1; if(frame_buf->mtype == F_AUDIO) { ret = RET_OK; } break; } case MSI_CMD_FREE_FB: { ret = RET_ERR; if(alaw_encode_s) { struct framebuff *frame_buf = (struct framebuff *)param1; if(frame_buf->data) { ALAW_CODE_FREE(frame_buf->data); frame_buf->data = NULL; } fbpool_put(&alaw_encode_s->tx_pool, frame_buf); } break; } case MSI_CMD_PRE_DESTROY: { if(alaw_encode_s && alaw_encode_s->task_hdl) { alaw_encode_s->next_status = AUCODEC_EXIT; } break; } case MSI_CMD_POST_DESTROY: { if(alaw_encode_s) { if(alaw_encode_s->task_hdl) { os_event_wait(&alaw_encode_s->event, coder_exit_event, NULL, OS_EVENT_WMODE_OR | OS_EVENT_WMODE_CLEAR, osWaitForever); } for(uint32_t i=0; itx_pool.pool)+i; if(frame_buf->data) { ALAW_CODE_FREE(frame_buf->data); frame_buf->data = NULL; } } fbpool_destroy(&alaw_encode_s->tx_pool); if(alaw_encode_s->event.hdl) { os_event_del(&alaw_encode_s->event); } ALAW_CODE_FREE(alaw_encode_s); alaw_encode_s = NULL; } break; } default: break; } return ret; } struct msi *alaw_encode_init(uint32_t samplerate, AUENC_INIT *auenc_init) { #if AUDIO_EN uint8_t msi_isnew = 0; struct alaw_encode_struct *alaw_encode_s = NULL; struct msi *msi = msi_new("SR_ALAW_ENCODE", MAX_ALAW_ENCODE_RXBUF, &msi_isnew); if(msi && !msi_isnew) { alaw_encode_s = (struct alaw_encode_struct*)(msi->priv); if(alaw_encode_s) { if(samplerate != alaw_encode_s->samplerate) { ALAW_INFO("alaw_encode_init conflict!\r\n"); goto alaw_encode_init_err; } } } else if(msi && msi_isnew) { alaw_encode_s = (struct alaw_encode_struct *)ALAW_CODE_ZALLOC(sizeof(struct alaw_encode_struct)); if(!alaw_encode_s) { ALAW_INFO("alaw_encode_s malloc fail!\r\n"); goto alaw_encode_init_err; } msi->priv = alaw_encode_s; msi->action = (msi_action)alaw_encode_msi_action; fbpool_init(&alaw_encode_s->tx_pool, MAX_ALAW_ENCODE_TXBUF); for(uint32_t i=0; itx_pool.pool)+i; frame_buf->data = NULL; } if(os_event_init(&alaw_encode_s->event) != RET_OK) { ALAW_INFO("create alaw encode event fail!\r\n"); goto alaw_encode_init_err; } if(auenc_init->src_msi && (msi_add_output(auenc_init->src_msi, NULL, msi->name) != RET_OK)) { goto alaw_encode_init_err; } alaw_encode_s->msi = msi; alaw_encode_s->src_msi = auenc_init->src_msi; alaw_encode_s->samplerate = samplerate; alaw_encode_s->destroy_self = auenc_init->destroy_self; alaw_encode_s->next_status = AUCODEC_RUN; alaw_encode_s->current_status = AUCODEC_RUN; } else { ALAW_INFO("create alaw encode msi fail!\r\n"); return NULL; } if(msi_isnew) { alaw_encode_s->task_hdl = os_task_create("alaw_encode_thread", alaw_encode_thread, (void*)alaw_encode_s, OS_TASK_PRIORITY_ABOVE_NORMAL, 0, NULL, 1024); if(alaw_encode_s->task_hdl == NULL) { ALAW_INFO("create alaw encode task fail!\r\n"); goto alaw_encode_init_err; } } return msi; alaw_encode_init_err: msi_destroy(msi); #endif return NULL; }