Initial commit: TXW82x FPV v2.7.0.7-42229 SDK + project sources
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sdk/app/spook/stream.c
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160
sdk/app/spook/stream.c
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/*
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* Copyright (C) 2004 Nathan Lutchansky <lutchann@litech.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include <stdio.h>
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#include <event.h>
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#include <log.h>
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#include <frame.h>
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#include <stream.h>
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struct converter {
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struct stream_destination *input;
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struct stream *output;
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};
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static struct stream *stream_list = NULL;
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/*
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static void get_framerate( struct stream *s, int *fincr, int *fbase )
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{
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struct stream_destination *dest =
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(struct stream_destination *)s->private;
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dest->stream->get_framerate( dest->stream, fincr, fbase );
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}
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static void set_running( struct stream *s, int running )
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{
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set_waiting( (struct stream_destination *)s->private, running );
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}
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*/
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void deliver_frame_to_stream( struct frame *f, void *d )
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{
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struct stream *s = (struct stream *)d; /* d: jpeg_encoder->output */
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struct stream_destination *dest;
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for( dest = s->dest_list; dest; dest = dest->next )
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{
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/* destination is waitint for frame ?*/
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if( ! dest->waiting ) {
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if(dest->disconnect_frame){
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dest->disconnect_frame( f, dest->d );
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}
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continue;
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}
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/*rtsp callback: next_live_frame, dest->d: source->track[t]*/
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/*http callback: jpeg_next_frame, dest->d: source->track[t]*/
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dest->process_frame( f, dest->d );
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if(dest->disconnect_frame){
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dest->disconnect_frame( f, dest->d );
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}
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}
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unref_frame( f );
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}
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static struct stream_destination *new_dest( struct stream *s,
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frame_deliver_func process_frame, void *d )
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{
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struct stream_destination *dest;
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dest = (struct stream_destination *)
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malloc( sizeof( struct stream_destination ) );
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dest->next = s->dest_list;
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dest->prev = NULL;
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if( dest->next ) dest->next->prev = dest;
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s->dest_list = dest;
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dest->stream = s;
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dest->waiting = 0;
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dest->process_frame = process_frame;
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dest->disconnect_frame = NULL;
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dest->d = d;
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return dest;
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}
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void disconnect_stream(struct stream_destination *dest,frame_disconnect_func disconnect_frame){
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dest->disconnect_frame = disconnect_frame;
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}
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struct stream_destination *connect_to_stream( const char *name,
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frame_deliver_func process_frame, void *d )
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{
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struct stream *s;
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int found_one = 0;
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for( s = stream_list; s; s = s->next )
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if( ! strcmp( s->name, name ) )
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return new_dest( s, process_frame, d );
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if( found_one )
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spook_log( SL_ERR, "unable to convert stream %s", name );
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return NULL;
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}
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void del_stream( struct stream *s )
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{
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if( s->next ) s->next->prev = s->prev;
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if( s->prev ) s->prev->next = s->next;
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else stream_list = s->next;
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free( s );
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}
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struct stream *new_stream( const char *name, int format, void *d )
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{
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struct stream *s;
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s = (struct stream *)malloc( sizeof( struct stream ) );
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s->next = stream_list;
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s->prev = NULL;
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if( s->next ) s->next->prev = s;
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stream_list = s;
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s->name = name;
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s->format = format;
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s->dest_list = NULL;
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s->get_framerate = NULL;
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s->set_running = NULL;
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s->private = d;
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return s;
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}
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void set_waiting( struct stream_destination *dest, int waiting )
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{
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struct stream *s = dest->stream;
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/* We call set_running every time a destination starts listening,
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* or when the last destination stops listening. It is good to know
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* when new listeners come so maybe the source can send a keyframe. */
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if( dest->waiting )
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{
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if( waiting ) return; /* no change in status */
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dest->waiting = 0;
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/* see if anybody else is listening */
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for( dest = s->dest_list; dest; dest = dest->next )
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waiting |= dest->waiting;
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if( waiting ) return; /* others are still listening */
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} else
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{
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if( ! waiting ) return; /* no change in status */
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dest->waiting = 1;
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}
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s->set_running( s, waiting );
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}
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