Files
TAIXIN/sdk/app/spook/stream.c

161 lines
4.2 KiB
C
Raw Normal View History

/*
* Copyright (C) 2004 Nathan Lutchansky <lutchann@litech.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdio.h>
#include <event.h>
#include <log.h>
#include <frame.h>
#include <stream.h>
struct converter {
struct stream_destination *input;
struct stream *output;
};
static struct stream *stream_list = NULL;
/*
static void get_framerate( struct stream *s, int *fincr, int *fbase )
{
struct stream_destination *dest =
(struct stream_destination *)s->private;
dest->stream->get_framerate( dest->stream, fincr, fbase );
}
static void set_running( struct stream *s, int running )
{
set_waiting( (struct stream_destination *)s->private, running );
}
*/
void deliver_frame_to_stream( struct frame *f, void *d )
{
struct stream *s = (struct stream *)d; /* d: jpeg_encoder->output */
struct stream_destination *dest;
for( dest = s->dest_list; dest; dest = dest->next )
{
/* destination is waitint for frame ?*/
if( ! dest->waiting ) {
if(dest->disconnect_frame){
dest->disconnect_frame( f, dest->d );
}
continue;
}
/*rtsp callback: next_live_frame, dest->d: source->track[t]*/
/*http callback: jpeg_next_frame, dest->d: source->track[t]*/
dest->process_frame( f, dest->d );
if(dest->disconnect_frame){
dest->disconnect_frame( f, dest->d );
}
}
unref_frame( f );
}
static struct stream_destination *new_dest( struct stream *s,
frame_deliver_func process_frame, void *d )
{
struct stream_destination *dest;
dest = (struct stream_destination *)
malloc( sizeof( struct stream_destination ) );
dest->next = s->dest_list;
dest->prev = NULL;
if( dest->next ) dest->next->prev = dest;
s->dest_list = dest;
dest->stream = s;
dest->waiting = 0;
dest->process_frame = process_frame;
dest->disconnect_frame = NULL;
dest->d = d;
return dest;
}
void disconnect_stream(struct stream_destination *dest,frame_disconnect_func disconnect_frame){
dest->disconnect_frame = disconnect_frame;
}
struct stream_destination *connect_to_stream( const char *name,
frame_deliver_func process_frame, void *d )
{
struct stream *s;
int found_one = 0;
for( s = stream_list; s; s = s->next )
if( ! strcmp( s->name, name ) )
return new_dest( s, process_frame, d );
if( found_one )
spook_log( SL_ERR, "unable to convert stream %s", name );
return NULL;
}
void del_stream( struct stream *s )
{
if( s->next ) s->next->prev = s->prev;
if( s->prev ) s->prev->next = s->next;
else stream_list = s->next;
free( s );
}
struct stream *new_stream( const char *name, int format, void *d )
{
struct stream *s;
s = (struct stream *)malloc( sizeof( struct stream ) );
s->next = stream_list;
s->prev = NULL;
if( s->next ) s->next->prev = s;
stream_list = s;
s->name = name;
s->format = format;
s->dest_list = NULL;
s->get_framerate = NULL;
s->set_running = NULL;
s->private = d;
return s;
}
void set_waiting( struct stream_destination *dest, int waiting )
{
struct stream *s = dest->stream;
/* We call set_running every time a destination starts listening,
* or when the last destination stops listening. It is good to know
* when new listeners come so maybe the source can send a keyframe. */
if( dest->waiting )
{
if( waiting ) return; /* no change in status */
dest->waiting = 0;
/* see if anybody else is listening */
for( dest = s->dest_list; dest; dest = dest->next )
waiting |= dest->waiting;
if( waiting ) return; /* others are still listening */
} else
{
if( ! waiting ) return; /* no change in status */
dest->waiting = 1;
}
s->set_running( s, waiting );
}