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TAIXIN/sdk/app/ui/mp4_recorder_ui.c

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C
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/***************************************************************************************
***************************************************************************************/
#include "lvgl/lvgl.h"
#include "lvgl_ui.h"
#include "keyWork.h"
#include "keyScan.h"
#include "lib/heap/av_heap.h"
#include "lib/heap/av_psram_heap.h"
#include "audio_msi/audio_adc.h"
#include "audio_media_ctrl/audio_code_ctrl.h"
#include "file_process.h"
#include "fs/fatfs/osal_file.h"
#include "file_process.h"
#define RECORDER_DIR "0:MP4"
struct msi *mp4_encode_msi2_init(const char *mp4_msi_name, uint8_t srcID, uint8_t filter_type, uint8_t rec_time, uint32_t audio_encode, struct file_process *file_process, uint8_t mode);
#define LVGL_MP4_MSI_NAME "lvgl_mp4"
#define LV_OBJ_MP4_RECORD_FLAG LV_OBJ_FLAG_USER_1
// data申请空间函数
#define STREAM_MALLOC av_psram_malloc
#define STREAM_FREE av_psram_free
#define STREAM_ZALLOC av_psram_zalloc
// 结构体申请空间函数
#define STREAM_LIBC_MALLOC av_malloc
#define STREAM_LIBC_FREE av_free
#define STREAM_LIBC_ZALLOC av_zalloc
extern lv_indev_t *indev_keypad;
extern lv_style_t g_style;
struct mp4_record_ui_s
{
lv_group_t *last_group;
lv_obj_t *base_ui;
uint16_t w, h;
lv_group_t *now_group;
lv_obj_t *now_ui;
lv_timer_t *timer;
lv_obj_t *label_time;
struct msi *s;
struct msi *h264_msi;
struct msi *mp4_msi;
struct msi *aac_msi;
uint8_t *play_name;
uint8_t start : 1, rev : 7;
};
static uint32_t self_key(uint32_t val)
{
uint32_t key_ret = 0;
if (val > 0)
{
if ((val & 0xff) == KEY_EVENT_SUP)
{
switch (val >> 8)
{
case AD_UP:
key_ret = 'q';
break;
case AD_DOWN:
key_ret = 'e';
break;
case AD_LEFT:
key_ret = 'a';
break;
case AD_RIGHT:
key_ret = 'd';
break;
case AD_PRESS:
key_ret = LV_KEY_ENTER;
break;
default:
break;
}
}
}
return key_ret;
}
static void *lvgl_mp4_file(struct file_process *file_process, char *filename, char *file_path, uint32_t file_size)
{
os_sprintf(filename, "%s/%016d.mp4", file_process->rec_path, (uint32_t) os_jiffies());
void *fp = osal_fopen_auto((const char *) filename, "w+", 0);
return fp;
}
static void start_mp4_record_ui(lv_event_t *e)
{
int32_t c = *((int32_t *) lv_event_get_param(e));
struct mp4_record_ui_s *ui_s = (struct mp4_record_ui_s *) lv_event_get_user_data(e);
if (c == LV_KEY_ENTER)
{
if (!lv_obj_has_flag(ui_s->now_ui, LV_OBJ_MP4_RECORD_FLAG))
{
os_printf("%s:%d\n", __FUNCTION__, __LINE__);
ui_s->h264_msi = msi_find(AUTO_H264, 1);
if (ui_s->h264_msi)
{
lv_obj_add_flag(ui_s->now_ui, LV_OBJ_MP4_RECORD_FLAG);
struct file_process mp4_file_process = {
.loop = NULL,
.rec_path = RECORDER_DIR,
.ext_name = ".MP4",
.create_file = lvgl_mp4_file,
.loop_free = NULL,
.lock_file = NULL,
};
uint8_t audio_flag = 0;
AUENC_INIT auenc_init;
auenc_init.destroy_self = 0;
auenc_init.src_msi = get_auadc_msi(AUSYS_AUAD);
ui_s->aac_msi = audio_encode_init(AAC_ENC, audio_adc_get_samplerate(AUSYS_AUAD), &auenc_init);
if (ui_s->aac_msi)
{
audio_code_add_output(ui_s->aac_msi, LVGL_MP4_MSI_NAME);
audio_flag = 1;
}
ui_s->mp4_msi = mp4_encode_msi2_init(LVGL_MP4_MSI_NAME, FRAMEBUFF_SOURCE_CAMERA0, FSTYPE_H264_VPP_DATA0, 1, audio_flag, &mp4_file_process, 0);
if (ui_s->mp4_msi)
{
msi_do_cmd(ui_s->mp4_msi, MSI_CMD_MEDIA_CTRL, MSI_MEDIA_CTRL_RECORD_START, 0);
msi_add_output(ui_s->h264_msi, NULL, LVGL_MP4_MSI_NAME);
}
else
{
if (ui_s->aac_msi)
{
audio_code_del_output(ui_s->aac_msi, LVGL_MP4_MSI_NAME);
audio_encode_deinit(ui_s->aac_msi);
ui_s->aac_msi = NULL;
}
if (ui_s->h264_msi)
{
msi_del_output(ui_s->h264_msi, NULL, LVGL_MP4_MSI_NAME);
msi_put(ui_s->h264_msi);
ui_s->h264_msi = NULL;
}
}
}
}
else
{
if (ui_s->mp4_msi)
{
msi_destroy(ui_s->mp4_msi);
ui_s->mp4_msi = NULL;
}
if (ui_s->aac_msi)
{
audio_code_del_output(ui_s->aac_msi, LVGL_MP4_MSI_NAME);
audio_encode_deinit(ui_s->aac_msi);
ui_s->aac_msi = NULL;
}
if (ui_s->h264_msi)
{
msi_del_output(ui_s->h264_msi, NULL, LVGL_MP4_MSI_NAME);
msi_put(ui_s->h264_msi);
ui_s->h264_msi = NULL;
}
lv_obj_clear_flag(ui_s->now_ui, LV_OBJ_MP4_RECORD_FLAG);
}
}
}
static void exit_mp4_record_ui(lv_event_t *e)
{
int32_t c = *((int32_t *) lv_event_get_param(e));
if (c == 'q')
{
struct mp4_record_ui_s *ui_s = (struct mp4_record_ui_s *) lv_event_get_user_data(e);
lv_indev_set_group(indev_keypad, ui_s->last_group);
lv_obj_clear_flag(ui_s->base_ui, LV_OBJ_FLAG_HIDDEN);
lv_group_del(ui_s->now_group);
ui_s->now_group = NULL;
if(ui_s->s)
{
msi_do_cmd(ui_s->s, MSI_CMD_SCALE3_NORMAL, MSI_SCALE3_START, 0);
}
msi_destroy(ui_s->s);
// 关闭VIDEO P0的使能释放占住的scale3的fb
msi_cmd(R_VIDEO_P0, MSI_CMD_LCD_VIDEO, MSI_VIDEO_ENABLE, 0);
if (ui_s->mp4_msi)
{
msi_destroy(ui_s->mp4_msi);
ui_s->mp4_msi = NULL;
}
if (ui_s->aac_msi)
{
audio_code_del_output(ui_s->aac_msi, LVGL_MP4_MSI_NAME);
audio_encode_deinit(ui_s->aac_msi);
ui_s->aac_msi = NULL;
}
if (ui_s->h264_msi)
{
msi_del_output(ui_s->h264_msi, NULL, LVGL_MP4_MSI_NAME);
msi_put(ui_s->h264_msi);
ui_s->h264_msi = NULL;
}
lv_obj_del(ui_s->now_ui);
set_lvgl_get_key_func(NULL);
}
}
static void enter_mp4_record_ui(lv_event_t *e)
{
set_lvgl_get_key_func(self_key);
struct mp4_record_ui_s *ui_s = (struct mp4_record_ui_s *) lv_event_get_user_data(e);
lv_obj_add_flag(ui_s->base_ui, LV_OBJ_FLAG_HIDDEN);
lv_obj_t *ui = lv_obj_create(lv_scr_act());
ui_s->now_ui = ui;
lv_obj_add_style(ui, &g_style, 0);
lv_obj_set_size(ui, LV_PCT(100), LV_PCT(100));
// 绑定流到Video_P0显示
ui_s->s = scale3_normal_msi2(S_PREVIEW_SCALE3, FSTYPE_YUV_P0, ui_s->w, ui_s->h);
if (ui_s->s)
{
msi_do_cmd(ui_s->s, MSI_CMD_SCALE3_NORMAL, MSI_SCALE3_START, 0x01);
msi_add_output(ui_s->s, NULL, R_VIDEO_P0);
msi_cmd(R_VIDEO_P0, MSI_CMD_LCD_VIDEO, MSI_VIDEO_ENABLE, 1);
ui_s->s->enable = 1;
}
lv_group_t *group;
group = lv_group_create();
lv_indev_set_group(indev_keypad, group);
lv_group_add_obj(group, ui);
ui_s->now_group = group;
lv_obj_add_event_cb(ui, start_mp4_record_ui, LV_EVENT_KEY, ui_s);
lv_obj_add_event_cb(ui, exit_mp4_record_ui, LV_EVENT_KEY, ui_s);
}
lv_obj_t *mp4_record_ui(lv_group_t *group, lv_obj_t *base_ui, uint16_t w, uint16_t h)
{
struct mp4_record_ui_s *ui_s = (struct mp4_record_ui_s *) STREAM_LIBC_ZALLOC(sizeof(struct mp4_record_ui_s));
ui_s->last_group = group;
ui_s->base_ui = base_ui;
ui_s->w = w;
ui_s->h = h;
lv_obj_t *btn = lv_list_add_btn(base_ui, NULL, "mp4_record_ui");
lv_group_add_obj(group, btn);
lv_obj_add_event_cb(btn, enter_mp4_record_ui, LV_EVENT_SHORT_CLICKED, ui_s);
return btn;
}