49 lines
716 B
C
49 lines
716 B
C
#ifndef UI_WINDOW_H
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#define UI_WINDOW_H
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#include "ui/layer.h"
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#include "ui/ui_core.h"
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#include "ui/control.h"
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#include "list.h"
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struct window {
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struct element elm; //must be first
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u8 busy;
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u8 hide;
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u8 ctrl_num;
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struct list_head entry;
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struct layer *layer;
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const struct window_info *info;
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const struct element_event_handler *handler;
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void *private_data;
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};
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extern const struct window_info *window_table;
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#define REGISTER_WINDOW_EVENT_HANDLER(id) \
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REGISTER_UI_EVENT_HANDLER(id)
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int window_show(int);
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int window_hide(int id);
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int window_toggle(int id);
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int window_ontouch(struct element_touch_event *e);
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int window_onkey(struct element_key_event *e);
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#endif
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