chore: Remove tracked build artifacts
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@ -1,61 +0,0 @@
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#include "key_driver.h"
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#include "app_config.h"
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#if TCFG_CTMU_TOUCH_KEY_ENABLE
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#include "asm/ctmu.h"
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#define LOG_TAG_CONST CTMU
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#define LOG_TAG "[ctmu]"
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#define LOG_ERROR_ENABLE
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#define LOG_DEBUG_ENABLE
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#define LOG_INFO_ENABLE
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/* #define LOG_DUMP_ENABLE */
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#define LOG_CLI_ENABLE
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#include "debug.h"
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/* =========== 触摸键使用说明 ============= */
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//1. 使用ctmu模块作计数;
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static const struct ctmu_touch_key_platform_data *__this = NULL;
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static u8 ctmu_touch_key_get_value(void);
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//按键驱动扫描参数列表
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struct key_driver_para ctmu_touch_key_scan_para = {
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.scan_time = 10, //按键扫描频率, 单位: ms
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.last_key = NO_KEY, //上一次get_value按键值, 初始化为NO_KEY;
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.filter_time = 2, //按键消抖延时;
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.long_time = 55, //按键判定长按数量
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.hold_time = (55 + 15), //按键判定HOLD数量
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.click_delay_time = 40, //按键被抬起后等待连击延时数量
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.key_type = KEY_DRIVER_TYPE_CTMU_TOUCH,
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.get_value = ctmu_touch_key_get_value,
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};
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static u8 ctmu_touch_key_get_value(void)
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{
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u8 key = get_ctmu_value();
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if (key != NO_KEY) {
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log_debug("key = %d %x", key, __this->port_list[key].key_value);
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return __this->port_list[key].key_value;
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}
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return NO_KEY;
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}
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int ctmu_touch_key_init(const struct ctmu_touch_key_platform_data *ctmu_touch_key_data)
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{
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__this = ctmu_touch_key_data;
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log_info("ctmu touch_key_init >>>> ");
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return ctmu_init((void *)ctmu_touch_key_data);
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}
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#endif /* #if TCFG_CTMU_TOUCH_KEY_ENABLE */
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