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99_7018_lmx/include_lib/media/VirtualBass_api.h

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2025-10-29 13:10:02 +08:00
#ifndef VIRTUALBASS_API_H
#define VIRTUALBASS_API_H
#include "AudioEffect_DataType.h"
#ifdef WIN32
#define AT_VBSS(x)
#define AT_VBSS_CODE
#define AT_VBSS_CONST
#define AT_VBSS_SPARSE_CODE
#define AT_VBSS_SPARSE_CONST
#else
#define AT_VBSS(x) __attribute((section(#x)))
#define AT_VBSS_CODE AT_VBSS(.vbss_code)
#define AT_VBSS_CONST AT_VBSS(.vbss_const)
#define AT_VBSS_SPARSE_CODE AT_VBSS(.vbss_sparse_code)
#define AT_VBSS_SPARSE_CONST AT_VBSS(.vbss_sparse_const)
#endif
typedef struct _VirtualBassParam {
int ratio;
int boost;
int fc;
int channel;
int SampleRate;
af_DataType pcm_info;
} VirtualBassParam;
int getVirtualBassBuf();
int VirtualBassInit(void *WorkBuf, VirtualBassParam *param);
int VirtualBassReserveLowFreq(void *WorkBuf, VirtualBassParam *param, int ReserveLowFreqEnable);
void VirtualBassUpdate(void *WorkBuf, VirtualBassParam *param);
int VirtualBassRun(void *WorkBuf, int *tmpbuf, void *in, void *out, int per_channel_npoint);
#endif // !VIRTUALBASS_API_H